Editor Opening Full Screen

Godot Version

`4.3 Stable

Question

` All my editor screens are opening full screen. Example, When I attempt to add a child node, the CREATE CHILD NODE window opens full screen. Where in the editor settings (?) can I set the editor windows to open in a window rather than full screen?

Thanks!

Swich from full screen to window and next time you open the dialogue will appear in the last size you left

1 Like

Sorry, that didn’t work. The window button you pointed at reduces the size of the entire GODOT application but the create child window still fills up the screen

For some reason, any window I open within GODOT fills up the entire godot application.

Example above. If I minimize the GODOT application attempt to create new child, the new window will fill up the entire application again.

Fixed my own issue.

I have no idea how that setting got turned on. But that fixed it.

Because was to do that on the create child window, not the Godot editor, but you already fixed anyways so that what matters.

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