Electrical grid/power grid system implementation in Godot

For my latest game, I needed to implement an electricity/power grid system, but searching online I didn’t find any basic implementation or guides to follow, so I decided to figure out a solution by myself, and found that it works well enough that I think it’s worth sharing with others.

Code is available over at this repository under MIT license for anybody that wants to take a peek and copy whatever they need for their own future games:

Sorry if this is the wrong forum to post this, I didn’t seem to find one to share mainly fully implemented code here.

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I’m not sure I’ll dive that deep into my project. Well, certainly not very quickly. But down the road, I’d like to address urban infrastructure issues — energy and sewage systems.
:houses: