Emitting damage value as a particle

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:bust_in_silhouette: Asked By David_Sh

I’m looking to emit the damage taken and dealt by the player as text on screen in the form of a particle. What is the easiest way to do this? (without using labels, since labels don’t scroll with the camera)

Please ignore my silly question, labels do in fact scroll.

David_Sh | 2023-06-30 09:40