Enemy wont collide with first wall

Godot Version

latest

Question

I’m following brakeys tutorial on YouTube on how to make a game. ive run into a issue where my enemy wont collide with the first wall.

There was a similar problem, where one guy had the left and right raycast set up in the wrong direction.
Check that your raycast are looking in the right direction

After checking, yes they are in the correct direction

Whats the collisionlayer of your tilemap and the collisionmask of your raycast?