Godot Version
Godot Engine v4.2.1.stable.official.b09f793f5 - https://godotengine.org
Question
I was wondering if an error can be detected for a condition, for example:
if error:
message_error.visible = true
In my case, it would be for upnp errors, detecting errors to display an error message on the screen.
I’ve found a solution to my problem, I’m having the errors checked, in my case with upnp:
var discover_result = upnp.discover()
if discover_result != 0 :
error.visible = true
I helped myself with this:
system
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