Godot Version
4
Question
can some one tell me what this meens:
ERROR: Attempted to set an object of type ‘TextureRect’ into a TypedArray, which does not inherit from ‘CharacterBody2D’.
ERROR: core/variant/array.cpp:490 - Condition “!_p->typed.validate(value, “set”)” is true.
what does inherit from ‘CharacterBody2D’ meen
how do i fix it