Error when i clone an object with IClonable c#

Godot Version

4.2

Question

I have an error with an object when I use IClonable interface in C#

My ERROR

My code with error

My class

ItemModl

Clone

My Game run like 2 second before crashing.

PLZ help me :sweat_smile:

I don’t think you can use β€œA shallow copy of the current [Object]” on nodes

1 Like

Thank you :ok_hand::ok_hand:

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