Godot Version
4.6.2
Question
I am trying to randomize a list of variables when i press a button, but i get the following error message. can anyone help me fix this? I have added my code for the button.
extends Button
func _on_pressed() -> void:
if global.Randomizedoptions.is_empty():
global.Randomizedoptions = global.options.duplicate().shuffle()
return global.options.pop_front()
and here is the code for my global variables:
extends Node
var mem1
var mem2
var mem3
var mem4
var mem5
var mem6
var slot_1_locked = false
var slot_2_locked = false
var slot_3_locked = false
var slot_4_locked = false
var slot_5_locked = false
var slot_6_locked = false
var options: Array = [1, 2, 3, 4]
var Randomizedoptions: Array = [ ]