Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | lavaduder | |
Old Version | Published before Godot 3 was released. |
I’ve got a issue in escoria, In terraintest.scn I’ve made a Navigation2D node, and a NavigationPolygon2D node inside of it. The character should move inside the NavigationPolygon2D I have set up a Navpoly, have named the Navigation2D, “terrain”. I even added both scale and lightmaps to see if that was part of the issue. I don’t know what I am doing wrong. Please help me.
Here’s a link to my problem
https://github.com/lavaduderDev/GlitchedupescoriaTerrianissue