I’ve been working in Godot the whole day, and all of a sudden the console is full of lines like this: Mouse motion at position ((1147, 697)) with velocity ((0, -6.151877))
Every key I press on the keyboard gets logged too.
Things I’ve done to try to get rid of it:
Restarted the engine
Looked at the changed files (in git) to see if anything changed in the project settings
Looked through the project settings in editor
Searched through my code. The only code I’ve written today is a shader. The editor didn’t do all this logging earlier during the day.
void NinePatchSprite2D::_input(const Ref<InputEvent> &p_event)
{
// Drags the node to resize the texture and moves the node
UtilityFunctions::print(p_event->as_text());
}