"Expected indented block after "if" block."

Godot Version

< 4.2.1 →

hi guys im try make a game menu, im use this code:

func _unhandled_input(event):
if event.is_action_pressed(“ui_cancel”):
visible = true
get_tree().paused = true

but have this problem:

“Expected indented block after “if” block.”

ayone can help me?

func _unhandled_input(event):
	if event.is_action_pressed(“ui_cancel”):
		visible = true
		get_tree().paused = true