Export problem with dialogic

Godot Version

4.5.1

Question

İm using dialogic v2.0 i have no problem with the debugging but when i want to export the project as windows as exe the dialogs wont shown and load

Hi,

I don’t know about dialogic, but have you executed the console version of your exported game?
Building a desktop app should generate two version, and the console one will allow you to see any error that could have occured when playing your dialogues. Not having any message in the console would be a bummer, but it would still be good to know that the dialogue system is failing silently.

image
(An example of one of my exported games)

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Are the filenames all in snake_case? Any assets exported in a Windows build will not show up if they have an capital letters in them.

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