Exported game saying .tres file doesn't exist

Godot Version

4.3

Question

In my game, I have a system to check if a path_2.tres file exists. And in the editor, it returns true like it should. But when I export the game, it returns false because the file name in the exported version is path_2.tres.remap. I don’t know how to fix this.

Ok, so I fixed it by just checking for both the path_2.tres file (for debug mode) and the path_2.tres.remap file (for exported game) and it worked.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.