Godot Version
4.6
Question
Hello folks, i try to create my first Godot build of my game, but i have a problem with pck file, which appear to be missing !!
Here’s are my export setting, with the export path leading to a brand new folder, i’m not building inside my game.
And here’s the result :
I shouldn’t have a data_MessyArmy folder if i’m right since PCK is On, but also inside this folder indeed i don’t have PCK file.
Also when i’m packing it goes from 2% to hide completely (i think he go to 100% and dissappear) and i have a addon for localisation, and when it’s on 2% i can see that Godot is on this part of the project.
Additional information :
When i open a script by a double click throught Godot, it open it but doesn’t load the solution, it’s say something like “unloaded solution” but when i go to my folder of my godot project and double click on the .sln here i have the solution on the right panel, does my C# link with Godot is broken ?
Any ideas ?

