Filling an image like in unity

Godot Version

4.2.2

Question

Can godot fill images as a unity?

Could you explain what filling is doing for those you don’t know unity?

Yes, for Godot 3.X see: TextureProgress β€” Godot Engine (3.5) documentation in English
And for Godot 4.X: TextureProgressBar β€” Godot Engine (stable) documentation in English

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