"Find in files" no longer highlights text by default?

Godot Version

4.3

Question

It’s a small difference, I think it started when Godot 4.0 came out. But when you search for text phrases through the entire project, using “ctrl + shift + f”, and click through the results, it used to jump to the result AND highlight the phrase and put the cursor after the phrase.
Now, it puts the cursor before the text phrase and does not highlight anything. Is there a way to restore this feature?

I really like to iterate through each search result, and manually replace the phrases. Before I only needed to click the search result and “ctrl + v” to paste. Now I have to click the search result, double click or highlight the phrase, and press “ctrl + v”. If I’m manually replacing ~50 phrases, that’s 100 extra clicks to get the job done. Anyway to have it highlight the phrase automatically?

Thank you

i believe you are looking for the ‘replace’ button in find all files:
image

Thank you for your response, but I do know about the replace button. I use it occasionally, but I prefer to manually glance at the context of the phrase, for like 2-3 seconds, before replacing the phrase. It doesn’t take that long, when it was automatically highlighting, and it gives me assurance that the search function didn’t pick up anything I don’t want to replace.

I was hoping there was an editor setting to highlight by default, but I guess there isn’t. It seems like an unnoticed change, because I don’t see it mentioned anywhere. Maybe I’ll submit a request on Github.

1 Like

good idea

1 Like

For future reference, my submitted proposal:

Hi, I get what you mean, that feature was really handy. Submitting the proposal on GitHub is a good idea! Hopefully, the developers will bring it back or add an option for it in the settings. Thanks for sharing this.

1 Like