Flickering node / Tilemap

Godot 4.2.2 Stable


glitch2

I have a problem with my game, my tilemap always flickering for every frame in the game, while develop the game it also has a same issues.

There’s an issue with Godot when you have multiple monitors connected (not necessarily turned on) that will make things flicker.

If you have more than one monitor, try disconnecting the HDMI/DP cable and see what happens.

I only using godot on my single laptop, and only using a single monitor