Flip one animation, it flips both?

Godot Version

4.4

Question

Hi! So im trying to make an animated sprite for a character that is moving. Problem is, sprite sheet only came for one direction and I need two (left and right, not just right). And for some reason, whenever I click the flip H for the walking left animation, it ALSO switches the walking right animation to have the flip H toggled. Anyone know whats going on or am i just an idiot lmao?

also heres the current code im using

flip_h applies to the entire sprite, every animation. You can add code to flip when moving left

$AnimatedSprite2D.flip_h = velocity.x < 0
1 Like