Font corrupted on export

Godot Version

Godot 4.3

Question

Hi, I am having an issue where the font I am using is not showing all the characters when exported to web. I am using a font I found online “ArcadeClassic.ttf”. (Edit: I just exported the game to an executable and it displays the font without issue, this seemingly only happens when exporting for web)
This is what it looks like on itch.io:
On Itch

This is what it looks like in the editor:

Here is the font:

And my export settings:


Any help is appreciated. I have tried to set fallback fonts in the editor import settings, this did nothing. I’m not sure what else to try!

To anyone else coming across this: The only fix I could come up with was replacing every font in the game with a new one. This worked.

Avoid using the font “ArcadeClassic.ttf”, it caused numerous issues other than just this export related issue. I am now using the “More Perfect DOS VGA” font and it gives me the same look without any issues. I wish there was a simpler solution, but it seems like it’s just an issue related to that specific font I was using.

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