Frame drops in web version

Godot Version

3.5.2

Question

Hello mates,

i cant run my web version of my game over 30 fps. Normally it runs on 60fps. As soon as I export it for web, i only get 30fps. I tried to force the fps to 60… but thats not working.

Do you have any recommendations?

Which browser?

And are you on a laptop? If yes, have you tried to plug in the charging cable?

Thank you very much. When im charging the problem is gone. :grinning:

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