Hi everyone,
I’ve released a free sampler from Bunker Exodus, a post-apocalyptic UI art library for survival, crafting, inventory and bunker-management games.
The assets are engine-agnostic transparent PNGs, so they can be imported directly into a Godot project for prototypes, game jams or production UI.
What is included in the free demo
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12 inventory, crafting, resource and status icons
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Each icon in 512 px and 256 px
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1 full Bunker Resource Monitor screen at 1024 px
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Transparent PNG files
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Personal and commercial use allowed
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No attribution required
The sample includes items such as a gas mask, Geiger counter, medical kit, portable generator, fuel cell, circuit board, radiation status icon and crafting icon.
Download
Free demo on itch.io:
The download is name-your-own-price, so it can be downloaded for free.
Feedback I’m looking for
I’d especially appreciate feedback from Godot developers on these points:
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Are the icons readable enough when displayed at 64–128 px in an actual game UI?
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Would a small Godot 4 sample scene with an icon grid and resource-monitor layout make the pack more useful?
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Which expansion would be most useful for a survival game: inventory, crafting, or base-management UI?
The graphics are AI-assisted, as disclosed on the itch.io page. The free files may be used in personal and commercial projects, but may not be resold or redistributed as a standalone asset pack.
There is also a larger Complete Edition for developers who need the full matching library, but this topic is primarily for sharing the free sampler and collecting practical Godot feedback.
Thanks for taking a look — I’ll use the feedback to decide what to include in a future Godot-ready version.


