Game crashes without error

Godot Version

Godot Engine v3.5.3.stable.official.6c814135b

OS/device including version:

Windows 11 x64
OpenGL ES 2.0 Renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2

Question

My game crashes without an error. I’ve noticed that it always happens after about 70 or 80 seconds of playing. If you are staying at menu, it doesn’t crash, so the error happens in the Main scene. I’ve tried to find crash logs, but it didn’t work out. I suppose that my problem could be fixed by this remark, but I’m not sure
GDScript: Fix temp values being written without proper clear by vnen · Pull Request #71228 · godotengine/godot (github.com)

To reproduce a crash you should just play a game for about a minute.
Here is a link: 24.02.2024

maralex, 22:04: