Game not pausing when clicking "pause running project" while skipping breakpoints - Intended or bug?

Godot Version

4.4

Question

When I have the skip breakpoints option enabled in the debugger menu (the red dot), the game won’t pause when clicking on the pause button. However, the icon changes its color to a blueish tone as if the game got actually stopped. If I disable the skip breakpoints, the pause button works again.

Is this a bug or a feature XD? Seems like an undesirable behaviour to me.