Godot Version
4.4
Question
When I have the skip breakpoints
option enabled in the debugger menu (the red dot), the game won’t pause when clicking on the pause button. However, the icon changes its color to a blueish tone as if the game got actually stopped. If I disable the skip breakpoints
, the pause button works again.
Is this a bug or a feature XD? Seems like an undesirable behaviour to me.