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Question
For game development process, how would I go about it to actually realize a project being completed? I am having a lot of stress and doubts about becoming a solo developer for a video game. I current am completing my computer science degree and am about 61 percent of the way through. Work gets in the way and when I do start the process of my game development, I get burnt out easily. I have a very basic prototype with custom stock art, but the design is where I want it. Can anyone give me more advice to not be burnt out or other advice on what I may be doing wrong? Thanks.
From my experience, developing a game is going to take forever, so try not to get overly excited about it. Take it slow and enjoy the ride.
Plus, in my case, my degree was almost irrelevant when it came to my first programming job, so it could be a very hard journey to start a project on your own. So accept that it might take a long time for you to implement small features correctly
One last tip: ChatGPT is a great friend when you can’t find tutorials or help online.
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I would say add simple shapes and game juice to your game instead of stock art.It finds out that is your game really fun or not.Mostly it comes out fun !
Then it became more fun too add more features ,I think sooo 
First, don’t get into indie gamedev to make money. If you enjoy it, great! If you make some money at it, great! But “I’m going to make a living making indie games!” is not a good career plan, particularly as a relatively inexperienced developer.
Make games for fun, maybe eventually sell some of them, if they make enough money, then consider if you can make a solo career of it. Until then, think of it as a hobby. Don’t push yourself, don’t grind away at it if you aren’t enjoying it, don’t let it stress you out.
If you find yourself stalling out on a game project, try to think about why you’re stalling out. Is it because you’ve solved the interesting problems and it’s now just a lot of typing? Is it because there’s one or more intractable problems lurking in there and you don’t know how to deal with them so you’re nibbling around the edges? Is it because some other game idea has excited you and now this old idea is kind of meh? Are you not sure it’s going to be fun, or fun enough? There could be many reasons, maybe several at once, and understanding why that’s burning you out would help.
Also, counter @henridd, I wouldn’t touch AI with an electrified barge pole. Ethics aside, AI assistance is a terrible idea when you’re learning; unless you’re very careful it will become a crutch that you eventually can’t live without. It will give you wrong answers with the same confidence as right answers. It will leave you without the skills to reason about problems, because you’ll be too used to pushing the “fix it” button rather than reasoning. You get better as a programmer by tackling problems yourself.
My advice would be, think about joining a low-consequence game jam (maybe one of the Pirate Software ones):
Join with a group if you can, and just enjoy the process. You’ve got a hard deadline but soft requirements, and you’ve potentially got team mates, so you can take something to completion and have help doing it.
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