Godot Version
4.3
Question
I am making a game that uses a complex algorithm, and want to optimize it by coding it in C++ rather than GDScript. I’ve gathered that I can use either GDExtension or Custom Modules to do so. I know that using C# limits the platforms you can export your project for, but I couldn’t find information about GDExtension or Modules. Do either tools limit the platforms you can export your game for, and do they limit them in different ways? Thank you in advance.