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Im currently working on a pet game project and Im heavily using GDNative Script. However im unable to make everything work on iOS. My build and native scripts work fine on desktops. However once I deploy it to mobile using static libs it seems the scripts are not executed. However I do not get any build errors.
Has someone any ideas or maybe a good example how to make it work on iOS?
Have you been able to do it, because I have the same question.
armorgeddon-wars | 2020-08-04 17:35
Unfortunately I was unable to do it
schreda | 2020-10-20 07:59