Gdshader disables button function

Godot 4.2.2

I am making a 2d F1 racing game and I made a CRT Shader, Then I put that Shader on top of the buttons and when I click the button, it does not do it’s programmed function? Some help please.

Is the shader on a control node? You have to make the clicks pass through if there is. There’s an attribute in the inspector for that.

Yes @Just_Me_I_Guess it is on a control node

Where on the inspector?

Oh found it, Thanks for the help!