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I have a spaceship that moves around in space (obviously), which also moves the ARVROrigin along with it. When the ship moves, there is a lot of flickering of the ship’s geometry. You can see an example video showing the effect at
The camera is moved with this code:
if m_cameraPosition != null: m_cameraPosition.global_transform = global_transform m_cameraPosition.global_transform.origin = $Cockpit/CockpitSeat/PositionCamera.global_transform.origin
Has anyone seen this before, and know how to fix it?
I think I found the answer, though I don’t know about the why. Inside the spaceship, I have ten light sources. If I remove the four light sources nearest the camera, the flickering stops.
stormreaver | 2020-08-11 12:18