### Godot Version

godot4

### Question

how would i get the direction between Vector(0, 1) and Vector(1, 0)

if you want just the angle from one vector to another use the `atan2`

function

```
var diff: Vector2 = Vector2.RIGHT - Vector2.UP
var angle := atan2(diff.y, diff.x)
print(angle) # radians so: PI/2
```

Godot has angle_to_point function for that purpose(returns radian).

There is also direction_to if you want normalized vector between 2 points instead.

1 Like

yall have been saving my butt today. thnx