Get arguments from Godot instance

Godot Version



Can you please help me with a question I have about creating a new instance of Godot? I used the code


and I’m not sure how to get new arguments from new instances. Also, I wonder if this is a good method for managing multiple servers and passing new ports for each server. thanks

You can use OS.get_cmdline_args() or OS.get_cmdline_user_args() to get the arguments

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