I call apply_torque_impulse() multiple times as long as button is pressed.
How do I get the current amount of torque the physic engine is spinning the body?
Hi.
I think you have to calculate this on your own. While torque is heavily dependent on the mass distribution and shape of the object you may want to simplify the calculation … here is a flywheel calculator where the math is explained below
I don’t need scientific figures, just an indicator of how fast the object is rotating.
Ok the brutforce method would be to save the last rotation angl in the _integrate_forces() method.
Angular velocity isn’t torque. Torque is the force behind the rotation. If your spin a wheel out of lightweight plastic it has less torque than a heavy steel wheel even with the same angular velocity. Maybe you mixed this up.