Godot Version
4.3
Question
I am working on code in my project related to encryption, and am getting errors when opening the file, when I try to and diagnose this I tried to use get_open_error() or FileAccess.get_open_error(), but this would just return zero and not the ‘OK’ or error code I would expect. And I cant try to call it on the variable that failed reading the file, as ‘Cannot call method ‘get_open_error’ on a null value’.
The documentation doesn’t tell me much, so I was hopping someone here could elaborate on how this command is suppose to work? Any help greatly appreciated!