Me and a collaborator are both using v4.5.1.stable.official [f62fdbde1] (we checked) When they tried to open my project with their editor, their editor tried to modify all the .import file for .ttf.png.ogg and .wav files in the project. Screenshot shows what the collaborator’s editor wants the import file to look like (new lines are added) Why is this?
I don’t know but AFAIK it’s recommended to put *.import into the .gitignore file so they don’t get tracked (it’s already this way in the default gitignore a Godot project will come with). This way things like this don’t require commits
Oh no, don’t do that. The default .gitignore only contains the .godot folder and the android folder, the latter being used for the Gradle build template.
The .import files contain the settings for how the engine is supposed to handle said file. If you don’t have those, everything will get reimported with default settings (for example, if you have enabled mipmaps for some textures, say goodbye to the mipmaps).