I have this question, does Godot support glb format? Because I created in ms paint 3d model for my game and when I want to import, Godot imports the model to 75% and shuts down, will I have to convert my model to another format?
MS Paint 3D may not be creating 3D models correctly.
Yes, Godot supports GLB format.
I had never used MS Paint 3D so I tested making a simple 3D cube. Saving it as a GLB model. Then copying the file into a Godot project. The model from MS Paint 3D was successfully imported into Godot where I added it to a scene.
I would suggest that you try importing a simpler model than the one you are using, if it is very detailed.