Devlog of “Go to bed bat”
To do list
Impement Git
Rewriting most of the structure.
Add more obstacles/mechanics.
Add score to the levels (like collecting 3 stars for the full score).
More levels (stage3).
Adding sound to the UI.
This is all I want to do over the next few weeks for my game.
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This game right? I enjoyed it!
Check it out!
People sem to like it : )
I feel so got after this game jam!
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Yea go to bed bat gets a full version soon!
Rigt now i am implementing git.
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Learning git takes more time then expacted…
And because i hate me i use to learn git command line.
Sooo…
yea this will take a while
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Do learn git on the command prompt. Once you got that down, all the visual tools make better sense.
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Okay thanks for the help : )
git sits now in my godot test project (like a litle bug or virus)!
What can I say to that?
Although these are just files on your filesystem, I think it’s good that you have a healthy distrust of them.
But I don’t think that sharing your entire process of learning how to use git is what this forum is meant for: unless you’re ready to make a good tutorial in the topic yourself.
Okay i will stop to post all the stuff.
for me it,s just a big thing : )
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git great when it works! Make sure to commit!
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Finaly got git workin after days of trial an error!
Time to mess thingd up because i can revert them.
Currently fixing project structure.
Keep artstyle \/ or switch to this? /\ The backrount wont stay like this on picture 1
What do you think?
personally i prefer the original art style, the one with the cave in the background and not the grid. I think it fits the theme best, and it has a sort of charm to it. IMO
EDIT: I also like the original box better.
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A guy on discord said the same.
So the art style will stay as is + some improvements tho the original textures.
And maybe some cavy plants in the backround.
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What do you think about the new platform textures?
Ohhh and ther are new types of platforms you can fly trough!
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