Godot 4.2.X Android Export Stuck

Godot Version

Godot 4.2

Question

I followed multiple instructions on how to export my project but it is stuck at 99% with the phase “signing debug apk”.

My project is a c# (so .NET) compatibility game, that I intend to run on android. I have installed openJDK 17, installed android studio and connected the SDK key in the editor settings. I installed key explorer to create a key and i filled the fields with the key path, the alias and the password of the key file. However, none of what I tried got me passed the 99% of signing debug apk. Does anyone know why?