Right now, I am using Godot 4.6, C#, and Kubuntu.
It used to be that in 4.5(*), when you would click the error, it would have pointed you to the file(opening the script), and shown you where there was an issue (showing the actual line).
(*Using Godot 4.5, C# and Kubuntu).
Now in 4.6 I am getting this generic message: Missing file or one of its dependencies.
Would like to know if this is a bug or a regression.
Thanks in advance!
