Godot 4: Advanced Game Development

Do you want to take your indie game development to the next level?

Across more than 600 pages, the book describes the complete process of creating a game in Godot 4 - from preparatory work, asset creation, designing complex UI, and programming game logic all the way to the final release on the Steam platform.

You’ll learn how to work with the Steam API, what’s needed for optimal controller support, how to easily save and restore game states, and much more.

This book loosely follows up on the first volume, Godot 4: From Zero to Full Game, and offers a fresh perspective on many of the techniques we use when creating games in Godot.

With the book, you also get the complete project source code, including assets.

Once you purchase it, you’ll get lifetime access to all future versions!

So, how can you get it?

Please visit Godot 4: Advanced Game Development for more information and a detailed list of all chapters.

At checkout, use the code 20INTRO to get the book with an exclusive 20% discount. The code is valid during the first week after release, until September 26, 2025.

Thank you for reading this. Good luck with your games. :smiling_face_with_sunglasses:

Filip

8 Likes

@FencerDevLog do you plan release video version in form of course ?

Yes, I’m planning something like that. It will take some time, so I want to think it through.

4 Likes

Are you planning on releasing this through the Amazon platform? And your book (from zero to full game)?

No, I don’t. I tried it once with another book, but it’s not worth it. Amazon’s commission is so high that I’d have to double the price of the book - and I’d really rather not do that.

3 Likes

Thank you for the reply. I just grabbed the bundle. Mainly because I loved your steamdeck tutorial on youtube. It got me working right away when my deck came in.

Glad to be helpful. :smiling_face_with_sunglasses: