Godot 4, how to access the buttons section to run the scene

Godot Version

4.3

Question

I’m trying to create a plugin and access the buttons where the scene is run, to do this I need to know:

What is the name of the buttons section to run the scene?
And how can I get the position of the whole area, and of each of those buttons?

I think it is accessed with EditorInterface, but I can’t find more information

Play button Godot

@tool
extends EditorPlugin

func _enter_tree() -> void:
	var editor_settings = EditorInterface.get_editor_settings()
	print(editor_settings)

You can just inject an input like f5-6 maybe?