Godot Version
4.3
Question
I’m trying to create a plugin and access the buttons where the scene is run, to do this I need to know:
What is the name of the buttons section to run the scene?
And how can I get the position of the whole area, and of each of those buttons?
I think it is accessed with EditorInterface, but I can’t find more information
@tool
extends EditorPlugin
func _enter_tree() -> void:
var editor_settings = EditorInterface.get_editor_settings()
print(editor_settings)