Godot Version
Godot 4.4.1 stable running on Windows 11.
Question
My project needs audio recording and I’ve set the Project Settings and Audio Buses according to This document .
Here is my minimalized project.
Unfortunately, it is not working properly on my computer. I have tried it on two different computers using Godot 4.4.1, and the recorded wav has the file size but no sound. I even downloaded the Godot official demo project, but still can’t get the correct wav. What should I do? My project really needs recording.
PS: I found that the microphone privacy setting can show what program is occupying the microphone. When I tested my project and the Godot official demo, it didn’t show that it was being called, but if I directly turned the Playing of the AudioStreamPlayer with the Stream as AudioStreamMicrophone to true in the editor, it showed that Godot was calling the microphone.