Godot freezes when material set

Godot Version 4.2.1

I have created scene with Node3D and add MeshInstance3D as child. For MeshInstance I set Box as Mesh and set material (StandardMaterial3D) to it and it is fine. But

The Problem is when I click on material on Inspector to customize it Godot git freeze. I colsed the app and restart but no use. The problem remains.