Does Godot support long running apps on phones/tablets? The app will be always active and running on the screen. Something similar to a photo viewer that The display shouldn’t dim or lock. Can I achieve that on Android/iOS devices?
Another option I thought of is to have a Raspberry Pi without X11 and start the app when the device boots up. Not sure if Godot can render without X11, or there might be another solution I’m unaware of. Appreciate your help!
Godot supports Wayland and X11, but won’t run without one of those display servers. You could install a minimal one like LXDE or Openbox just to run the Godot app.
I wanted to have a sort of a kiosk where the user can’t really fiddle with the OS. The device would boot the app and lock the system. Not sure if this is even possible.
Thank you both for the great suggestions. That’s exactly what I meant by kiosk. I wanted to lock the whole device and run the app. I’m not too concerned about the phone/tablet app as long as it is long running. I’ll test your suggestions on the rasp pi and see how it goes.
One last question which might not be suited for this forum. How do people usually productionize something like that? Building a standalone app and releasing it on a dedicated device.