Godot OCR with GDNative ?

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:bust_in_silhouette: Asked By mehmet432

Hello! i’ve already asked this question once but got no replies so i’m asking in a different way.

I couldn’t find any way to output the embedded text in an image and i went searching a little…

I found this Reddit - Dive into anything
is it really possible to bind an existing OCR service to Godot somehow ?

I have literally no idea how i would do that either, so if it’s possible can someone give me some directions ?

P.S. the scanning is not handled via external camera, it’s going to be done on a file that is imported to the engine.