Godot Version
v4.6.1.stable.official [14d19694e]
Question
I am having problems with screen sizing. I want the game to expand on the screen size but it stays at the preset default size no matter what settings i change.
I have the viewport height and width set, and the strech set to viewport, aspect set to expand, and mode interger.
Does anyone have ideas as to how to get this to work.
No matter what i change the game window stays the same size.
This is the Embedded Game Toolbar feature. It sucks.
- Click on the Game tab at the top of the screen.
- Click on the four corners icon where two of them are arrows (see the screen shot).
- Un-check the option Embed Game on Next Play.
The problem will go away.
Thank you so much that worked perfectly
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Note, you can also turn it off when your game is running in the same way, then it will be off the next time you play your game. When I start a new project, it’s the first thing I do.
Also, if you do want to use any of the features, like mute (which is sometimes nice), you can do so from that same section in the editor while your game is running.
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