Godot stops running when monitor off

Godot Version



I am creating a godot app for raspberry pi. As soon as the monitor turns off, the app stops running and goes into some kind of sleep mode. When the monitor is turned on again, the app awakens and continue to run normally.

Is there any way to make the app running even when the monitor is turned off?

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Some further testing showed that the app is not sleeping, but it is running at 1 FPS. I have created an issue on github and post it here in case someone is interested: