While I was working on my project today, i suddenly got bunch of errors (I didn’t do anything, everything worked as it should until I started my main scene).
(something broke on it’s own (literally).
Also, same thing happens on all of my backups which worked correctly!
There is hundreads of backups, none of them work now!
I’m using Godot 3.6, I also tried different versions of Godot 3.5.3, 3.5.2 etc.
Everything is the same, no matter which version I use.
I had no electric outages etc.
I make backups every day, and I always make sure everything works before I do so!!
PLEASE HELP!!!
PS: I tested my project on another Windows machine and I have no issues there. I guess there are some broken files Godot generated somewhere which are interfering with game engine. I deleted .import folder inside my project, and files related to Godot in \AppData\ as well as registry strings in windows, but the issue still presists. Still if anyone knows what is the issue on my main machine please let me know!
Usually if something is breaking on only your machine is related to the cached files.
And that’s the hidden .godot folder, not .import files.
You might need to enable see hidden folders in your OS to see them.
If you can’t see hidden folders, what you can do is copy all your files to another folder and open the project there.
But don’t copy the folder, or you’ll also copy the hidden folder inside.
Open the folder, select all files, copy
Create a new folder, paste the files there.
There is also an AppData\Roaming\Godot\app_userdata for cached shaders and vulkan cache if you want a completely clean start.
Also, just saying “errors” is very generic and hard to help. You’d be better if you showed the error log or something.
But if its working on your other machine, it’s likely something broke with the cached files, or your drives.
There was one time I was messing around with a vulkan layer settings and broke something there and then suddenly all ‘games’ on my PC essentially didn’t start anymore.