Godot to itch dynamic screen sizes

Godot Version

4.4

Question

I’m trying to publish a game to itch but when running it on different screens it zooms in weirdly or the cameras in a odd place how do you fix this?

Depends on what elements of your game you are talking about. In the project settings you can change how every scales, 3D/2D/UI. If it’s mostly your UI ending up in odd places then you should look into how Anchors and Containers work