Godot veteran materials

We have few experienced people here on forum and I thought if any thought or maybe released their book covering techniques , code or game development .

Don’t get me wrong I love asking questions and read documentation, but for going offline having read of some book be nice .

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I believe @FencerDevLog has written a book.

Beyond that, it’s a lot of work and Godot changes so quickly, I dunno if it’s worth it.

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