Godot web backend question

Question

`Hi guys. I’m really new to GODOT (I’ve just made a Hello world) and I’m not sure that this is the correct place for this question, so if it’s not, I’m really sorry.

I want to make a website that will contain a GODOT game. But I’m not sure where can I start and I want to ask before.

Do I need a backend like node or flask before constructing my game or GODOT exports all the necessary stuff for it?.

I know that I can do it on JS using some libraries, but as I want to learn how to develop on GDScript and the GODOT ecosystem, I want to try to make a game for the web.

Thank you in advice for your help (and hope you can understand what I want to do, as english is not my language).`

Hello! Yes, u will need to have a server to host and serve the static files generated from Godot.

Regarding the stack, u can use anything u want as long as it is a web server.

You can read more about how to export it to the web here in the docs.

There are some quick tutorials about it on YouTube. Maybe this one can be a start for you :slight_smile:

1 Like