Godot Web Export Won't Change

Godot Version

4.4.1.stable

Question

I had an issue with a previous project’s web export with text to speech freezing on load. I am mostly unaware of the specifics as its been 6 months, but it seems to load fine now. The issue is I want to work on other games, but only that one (Defeating User Built Dungeon) wants to show up in localhost:8060. I tried two fixes of clearing firefox’s cache and then finding a tmp folder in Godot data folder with html files I deleted, but it still returns.

Restarts don’t fix it, Reloading Godot HTTP server doesn’t fix it. Where are the files stored for localhost so I can clear it myself? I remember maybe trying to export it as a progressive web app to get it working on itch if that helps, if more detail is needed I can open up the old project and see what it does.

I need to clear this dungeon.

Solved it after I deleted both Steam’s temp web folder and cleared cache and deleted the storage for the page in Firefox’s web tools, new project loaded fine!

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